Courses Overview

Kinetic Typography

Happening on 29 and 30 of March and 1, 4, 6, 8, 11, 13, 15 of April From 4-7
 
An exploration of time-based communication by way of exercises, critiques, and discussions, guided by basic principles of animation, synthetic movement, and sound.
 
  • To learn about time as a basic element of communication design through a series of exercises and explorations, lectures, critiques, and discussions.
  • To learn the origins of synthetic movement in film from the rich history of animated films, both commercial and independent, and draw relationships with current examples, such as film titles, motion graphics, and dynamic visual explanations.
  • To explore sound and its relationship to the visual component in communication across media. 
  • To conduct explorations on the computer and understand the potential and constraints of the medium, synthetic movement, sound, and specific software.  To really explore for the sake of pure exploration (ie, McLaren, Cage, Eno)
To have fun doing the work.
READINGS
Jennifer Bass & Pat Kirkham, Saul Bass : A Life in Film and Design
Jeff Bellantoni & Matt Woolman, Type in Motion : Innovations in Digital Graphics
Terence Dobson, The Film Work of Norman McLaren
Sergei Eisenstein, The Film Sense, Film Form
Christopher Finch, The Art of Walt Disney
John Halas, Art in Movement
Suguru Ishizaki, Improvisational Design
Gyorgy Kepes, editor, The Nature and Art of Motion (Vision+Value series)
Helen McCarthy, Hayao Miyazaki : Master of Japanese Animation

Scott McCloud, Understanding Comics

Marshall McLuhan, The Medium is the Massage

Hayao Miyazaki, Starting Point : 1977–1996

Frank Thomas, The Illusion of Life

Peter VonArx, Film Design

Matt Woolman Sonic Graphics : Seeing Sound

Matt Woolman, Type in Motion 2

Gene Youngblood, Expanded Cinema

  • To learn about time as a basic element of communication design through a series of exercises and explorations, lectures, critiques, and discussions.
  • To learn the origins of synthetic movement in film from the rich history of animated films, both commercial and independent, and draw relationships with current examples, such as film titles, motion graphics, and dynamic visual explanations.
  • To explore sound and its relationship to the visual component in communication across media. 
  • To conduct explorations on the computer and understand the potential and constraints of the medium, synthetic movement, sound, and specific software.  To really explore for the sake of pure exploration (ie, McLaren, Cage, Eno)
To have fun doing the work!
  • To learn about time as a basic element of communication design through a series of exercises and explorations, lectures, critiques, and discussions.
  • To learn the origins of synthetic movement in film from the rich history of animated films, both commercial and independent, and draw relationships with current examples, such as film titles, motion graphics, and dynamic visual explanations.
  • To explore sound and its relationship to the visual component in communication across media. 
  • To conduct explorations on the computer and understand the potential and constraints of the medium, synthetic movement, sound, and specific software.  To really explore for the sake of pure exploration (ie, McLaren, Cage, Eno)
To have fun doing the work!
  • To learn about time as a basic element of communication design through a series of exercises and explorations, lectures, critiques, and discussions.
  • To learn the origins of synthetic movement in film from the rich history of animated films, both commercial and independent, and draw relationships with current examples, such as film titles, motion graphics, and dynamic visual explanations.
  • To explore sound and its relationship to the visual component in communication across media. 
  • To conduct explorations on the computer and understand the potential and constraints of the medium, synthetic movement, sound, and specific software.  To really explore for the sake of pure exploration (ie, McLaren, Cage, Eno)
To have fun doing the work!
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