Export 50 results:
Filters: Author is Julian Hanna  [Clear All Filters]
Ashby, S., Hanna J., Matos S., & Rodrigues R. (2018).  Collaborative Narrative Visions and the Manifesto Machine. Proceedings of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing.
Hanna, J. (2018).  Flann O'Brien's Anti-Manifestos. E-rea. 15(2), 
Hanna, J., Watts L., & Auger J. (2018).  The Newton Machine: Reconstrained Design for Energy Infrastructure. Control, Change and Capacity-Building in Energy Systems: SHAPE ENERGY Research Design Challenge.
Hanna, J. (2017).  ‘Assembling Flann O’Brien’. Irish Studies Review. 25(4), 526-29.
Hanna, J. (2017).  BLAST First (from politeness) ENGLAND: The Manifesto in Britain and Ireland. Modernist Cultures. 12.2, 297-315.
Hanna, J. (2017).  L’art pour l’art, Dandy, Degeneration, Manifesto, Nihilism, Shell Shock, Vorticism. A Dictionary of Modernism. 504.
Hanna, J. (2017).  Manifestos in the Post-Media Age. Acoustic Space. 16,
Ashby, S.., Hanna J., & Rodrigues R.. (2017).  North Circular: Exploring Ulysses, Voyeurism, and Surveillance in an Interactive Soundscape. xCoAx.
Auger, J.., & Hanna J. (2017).  Promise in the Periphery: Designing Bespoke Energy for Madeira. REMOTE: Rethinking Remoteness and Peripherality.
Hanna, J., Auger J., & Encinas E. (2017).  Reconstrained Design: A Manifesto. DIS 2017.
Auger, J.., Hanna J., & Encinas E.. (2017).  Reconstrained Design: Confronting Oblique Design Constraints. NORDES.
Hanna, J. (2017).  Top 10 Modernist Manifestos from Britain and Ireland.
Ashby, S.., Hanna J., & Rodrigues R.. (2017).  Using BLE Beacons to Simulate Proxemic Surveillance for an Interactive Art Installation. CHI.
Auger, J.., Encinas E.., & Hanna J. (2017).  Wait for the Drop: Designing a Gravity Powered Turntable of the Future. xCoAx.
Hanna, J. (2017).  We / The People: Digital Manifestos and Online Activism. Other Codes.
Ashby, S., Hanna J., Matos S., & Rodrigues R. (2017).  Words in Freedom: A Manifesto Machine as Critical Design. ACE 2017 - 14TH INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY.