publications
2013
Chen, MC., Alves N., & Sol R.
(2013).
Combining Spatial and Temporal Information of Eye Movements in Goal-Oriented Tasks.
SouthCHI, International Conference on Human Factors in Computing & Informatics [Acceptance Rate: 22%]. 7946, 827-830.
Sol, R., Chen MC., & Marques J. Carlos
(2013).
Cursor Control Trace: Another look into eye-gaze, hand, and eye-hand pointing techniques.
The Sixth International Conference on Advances in Computer-Human Interactions, ACHI 2013, [Acceptance Rate: 30%]. Chen, MC., & Lim V..
(2013).
Eye Gaze and Mouse Cursor Relationship in a Debugging Task.
15th International Conference on Human-Computer Interaction. Tranquada, S., Chen MC., & Chisik Y.
(2013).
Lecture Notes in Computer ScienceAdvances in Computer EntertainmentHospital Hero: A Game for Reducing Stress and Anxiety of Hospitalized Children in Emergency Room.
(
Hutchison, D.,
Kanade T.,
Kittler J.,
Kleinberg J. M.,
Mattern F.,
Mitchell J. C., et al., Ed.).
8253, 638 - 641.
Goldman, A., & Chen MC.
(2013).
Pirate Island: an Immersion-Style Language-Learning RPG.
Interaction Design and Children, IDC 2013, [Acceptance Rate: 32%]. 404-407.
Chisik, Y., Chen MC., & Martins M. Clara
(2013).
Puppets Duets in [E]ngaging Major, Op. 33.
7th International Conference on Tangible, Embedded and Embodied Interaction. Chisik, Y., Chen MC., & Martins M. Clara
(2013).
A Tale of Two Puppets, Two Avatars and Two Countries.
(
Kotzé, P.,
Marsden G.,
Lindgaard G.,
Wesson J., &
Winckler M., Ed.).
Human-Computer Interaction – INTERACT 2013. 8119, 658-665.
Chang, W., Shen P-A., Ponnam K., & Barbosa H.
(2013).
WAYLA – Novel Gaming Experience through Unique Gaze Interaction.
(
Chen, MC., &
S Badia B. i, Ed.).
40th International Conference and Exhibition on Computer Graphics and Interactive Techniques, [Acceptance Rate: 24%]. Pages