publications

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2014
Jeong, B., & Chen MC. (2014).  Car Projector: A Children’s Toy for Fostering Creativity. The 2nd International Conference on Affective and Pleasurable Design.
Abreu, S. Rodrigues, Leça M., Chen MC., & Morgado D. F. (2014).  On the Current Payback Time for Small Investors in the Photovoltaic Systems in the Region of Madeira. (Moreira, A. Paulo, Matos A., & Veiga G., Ed.).CONTROLO’2014 – Proceedings of the 11th Portuguese Conference on Automatic Control. 321, 375-384.
Chen, MC. (2014).  Eye-Hand Coordination in “Spot The Difference” Game. The 5th Interactional Conference on Applied Human Factors and Ergonomics.
Chen, MC., Huang Y-C., & Mao K-Y. (2014).  Gaze-Based Drawing Assistant. The 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques, SIGGRAPH’14.
Jeong, B., & Chen MC. (2014).  The New Understanding of User-Centered Design through the Extension of User Definition and Goal. HCI Korea 2015.
Chen, MC., Wu K-Y., & Huang Y-C. (2014).  Scopophobic Kitties in Wonderland: Stories Behind the Scene of a Gaze Contingent Environment. CHI '14 Extended Abstracts on Human Factors in Computing Systems [Acceptance Rate: 31%]. 391–394.
Chen, MC., Huang Y-C., & Wu K-Y. (2014).  Seeing Aural - An Installation Transferring the Materials You Gaze to Sounds You Hear. TEI 2014 - 8th International Conference on Tangible, Embedded and Embodied Interaction.
Jeong, B., & Chen MC. (2014).  Toy Car & Projector: An Attempt to Expand the Repurposability of An Artifact with Specific Form and Purposes. Design for Repurposing Workshop. 13th international conference on Interaction Design & Children.
2013
Chen, MC., & Lim V.. (2013).  Collection and Representation of Customers’ Visual Attention in a Simulated Tourist Information Office.. EyeTrackBehavior Conference.
Chen, MC., Alves N., & Sol R. (2013).  Combining Spatial and Temporal Information of Eye Movements in Goal-Oriented Tasks. SouthCHI, International Conference on Human Factors in Computing & Informatics [Acceptance Rate: 22%]. 7946, 827-830.
Sol, R., Chen MC., & Marques J. Carlos (2013).  Cursor Control Trace: Another look into eye-gaze, hand, and eye-hand pointing techniques. The Sixth International Conference on Advances in Computer-Human Interactions, ACHI 2013, [Acceptance Rate: 30%].
Dionisio, M., Teixeira D., Shen P-A., Chen MC., Nunes N., Nisi V., et al. (2013).  Eat and Travel: A New Immersive Dining Experience for Restaurants. 10th International Conference on Advances in Computer Entertainment Technology.
Niforatos, E., Karapanos E., Alves R., Martins M. Clara, Chen MC., & Nunes N. (2013).  Enwildering the Lab: Merging Field Evaluation with In-Lab Experience Sampling. CHI’13 extended abstracts on Human factors in computing systems, [Acceptance Rate: 32%].
Chen, MC., & Lim V.. (2013).  Eye Gaze and Mouse Cursor Relationship in a Debugging Task. 15th International Conference on Human-Computer Interaction.
Tranquada, S., Chen MC., & Chisik Y. (2013).  Hospital Hero: A Game for Reducing Stress and Anxiety of Hospitalized Children in Emergency Room. 10th International Conference on Advances in Computer Entertainment Technology.
Tranquada, S., Chen MC., & Chisik Y. (2013).  Lecture Notes in Computer ScienceAdvances in Computer EntertainmentHospital Hero: A Game for Reducing Stress and Anxiety of Hospitalized Children in Emergency Room. (Hutchison, D., Kanade T., Kittler J., Kleinberg J. M., Mattern F., Mitchell J. C., et al., Ed.).8253, 638 - 641.
Novo, C., Bilro L., Antunes P., Alberto N., Pereira V., Chen MC., et al. (2013).  Madeira wine online quality control. Second Experiment @ International Conference, exp.at’13.
Pereira, V., Marques J. Carlos, Carvalho M.J.., Chen MC., Sol R., Novo C., et al. (2013).  Multiparameter Optical Monitoring of Madeira Wine. International Journal of Online Engineering (iJOE). 9(S8), 
Goldman, A., & Chen MC. (2013).  Pirate Island: an Immersion-Style Language-Learning RPG. Interaction Design and Children, IDC 2013, [Acceptance Rate: 32%]. 404-407.
Chisik, Y., Chen MC., & Martins M. Clara (2013).  Puppets Duets in [E]ngaging Major, Op. 33. 7th International Conference on Tangible, Embedded and Embodied Interaction.
Chisik, Y., Chen MC., & Martins M. Clara (2013).  A Tale of Two Puppets, Two Avatars and Two Countries. (Kotzé, P., Marsden G., Lindgaard G., Wesson J., & Winckler M., Ed.).Human-Computer Interaction – INTERACT 2013. 8119, 658-665.
Chen, MC., & Lim V. (2013).  Tracking Eyes in Service Prototyping. (Kotzé, P., Marsden G., Lindgaard G., Wesson J., & Winckler M., Ed.).Human-Computer Interaction – INTERACT 2013. 8120, 264-271.
Chang, W., Shen P-A., Ponnam K., & Barbosa H. (2013).  WAYLA – Novel Gaming Experience through Unique Gaze Interaction. (Chen, MC., & S Badia B. i, Ed.).40th International Conference and Exhibition on Computer Graphics and Interactive Techniques, [Acceptance Rate: 24%].

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