publications

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Filters: Author is Jesús Ibanez  [Clear All Filters]
2011
Ibanez, J. (2011).  Minimalist approach to show emotions via a flock of smileys. Journal of Network and Computer Applications [Impact Factor (JCR SCI 2011): 1.065]. 34(4), 1283-1291.
Ibanez, J. (2011).  Showing emotions through movement and symmetry. Computers in Human Behavior [Impact Factor (JCR SSCI 2011): 2.293]. 27(1), 561-567.
2010
Gómez-Caballero, F., Delgado-Mata C., & Ibanez J. (2010).  Clustering for Virtual Environments. Proceedings of the 6a Semana Nacional de Ingeniería Electrónica (SENIE 2010). 586-592.
Delgado-Mata, C., & Ibanez J. (2010).  Física Adaptiva para Balancear Dificultad en Juegos de Video. Proceedings of the 6a Semana Nacional de Ingeniería Electrónica (SENIE 2010). 586-592.
2008
Delgado-Mata, C., & Ibanez J. (2008).  AI Opponents with Personalities in Überpong. Proceedings of the 2nd International Conference on INtelligent TEchnologies for interactive enterTAINment, INTETAIN 2008.
Ibanez, J., Mata C. Delgado, Carmona O. Serrano, & Narbona D. García (2008).  Animal Flocks as Natural and Dynamic Spatial Clues in Adventure Video-games. The International Journal of Virtual Reality, IJVR. 7(2), 
Delgado-Mata, C., Ibanez J., Gómez-Caballero F.., & Guillén-Hernández O.M.. (2008).  Behavioural reactive agents to define personality traits in the videogame überpong. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 5080 LNCS, 135-149.
Kleinermann, F., Mansouri H., De Troyer O., Pellens B., & Ibanez J. (2008).  Designing and using semantic virtual environment over the Web. The International Journal of Virtual Reality, IJVR. 7(3), 
Ibanez, J., Serrano O.., & García D.. (2008).  DINDOW: Towards an interaction based on spatio-temporal memory. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 5188 LNCS, 271-278.
Ibanez, J., García D.., & Serrano O.. (2008).  Displaying pictures according to the songs being played. Journal of Universal Computer Science [Impact Factor SJR2008: 0,459]. 14, 3114-3126.
Ibanez, J., Aylett R., Delgado-Mata C., & Molinuevo B.. (2008).  On the implications of the virtual storytellers point of view. Knowledge Engineering Review. 23, 339-367.
Ibanez, J., Delgado-Mata C., & Molinuevo B. (2008).  Introduction to the special issue on intelligent virtual environments and virtual agents. Knowledge Engineering Review [Impact Factor:(JCR SCI 2008): 1.588]. 23(4), 339-367.
Ibanez, J., Serrano O.., García D.., & Delgado-Mata C. (2008).  Memotice board: A notice board with spatio-temporal memory. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 5093 LNCS, 401-409.
Ibanez, J., García D.., & Serrano O.. (2008).  Musimage: A system for automatically presenting pictures depending on the music being played. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 5188 LNCS, 319-322.
Ibanez, J., García D., & Serrano O. (2008).  Musimage: un sistema para la presentación automática de fotografías en base a la música que se escucha. Proceedings of the IX Congreso Internacional de Interacción Persona-Ordenador (Interacción 2008).
2007
Delgado-Mata, C., & Ibanez J. (2007).  Behavioural reactive agents for video game opponents with personalities. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 4722 LNCS, 371-372.
Ibanez, J., Delgado-Mata C., & Gómez-Caballero F.. (2007).  A novel approach to express emotions through a flock of virtual beings. Proceedings - 2007 International Conference on Cyberworlds, CW'07. 241-248.
Delgado-Mata, C., Ibanez J., Bee S.., Ruiz-Rodarte R.., & Aylett R. (2007).  On the use of virtual animals with artificial fear in virtual environments. New Generation Computing. 25, 145-169.
2006
Delgado-Mata, C., & Ibanez J. (2006).  An emotion affected Action Selection Mechanism for multiple virtual agents. Proceedings - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006. 57-63.
Ibanez, J., García D.., Serrano O.., Blat J.., & Navarro R.. (2006).  Towards affective collages of presences. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 4159 LNCS, 1154-1163.
2004
Ibanez, J., Delgado-Mata C., Aylett R., & Ruiz-Rodarte R.. (2004).  Don't you escape! i'll tell you my story. Lecture Notes in Artificial Intelligence (Subseries of Lecture Notes in Computer Science). 2972, 49-58.
Ibanez, J., Gómez-Skarmeta A.F.., & Blat J.. (2004).  Querying virtual worlds. A fuzzy approach. Lecture Notes in Artificial Intelligence (Subseries of Lecture Notes in Computer Science). 2972, 59-68.

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