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Oh, H., Deshmane A., Li F., Han J. Yeon, Stewart M., Tsai M., et al. (2013).  The digital dream lab: tabletop puzzle blocks for exploring programmatic concepts. Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction, [Acceptance Rate: 35%]. 51–56.
Gomes, A., Oh H., Chisik Y., & Chen MC. (2012).  Ilha Musical: a CAVE for nurturing cultural appreciation. Proceedings of the 11th International Conference on Interaction Design and Children, IDC'11, [Acceptance Rate: 30%]. 232–235.
Gomes, A., Chen MC., Chisik Y., & Oh H. (2012).  Learning through Play Exploration of Children Interactivity in a Digital CAVE Environment. Video Games 2012 - 5ª Conferência anual em ciência e Arte dos Videojogos.